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You know what's better than playing games? Making them!

Check out some of the game projects I've worked on!

The Compounder

The Compounder is a Game that I created in Unity to teach students about the fundamentals of chemistry by combing certain components together to create new and exciting compounds. The Player can drag and drop different components into the tiles learning about each individual item and it's properties. They then can use "The Compounder" to combine all of these components together to create a new mixture/element. Feel free to play in the browser!

 

All the art work was provided by the unity asset store and the coding and animation was done in house.

The Compounder

Get Cookin'

Get Cookin'. A game where college students could learn how to cook basic meals in the comfort of their dorm! As the Lead Programmer of the project, I created and refined the mechanics of the game.

 

I've also worked on animations in the game and helped with 3D modeling and texturing assets. Click the icon to play the game yourself and Get Cookin'!

Sea Environment

A low-poly style 3D ocean environment with a focus on animations to simulate water physics and movement mechanics. 

A real overseas adventure!

Water Cycle AR

This project served as an Augmented Reality walkthrough of all the different stages and processes that go through the water cycle to be used as an exhibit at the Museum of Natural Sciences in downtown Raleigh. Using an AR marker, a little bit of programming, and some nice JPEGS, learning became a fun and interactive experience!

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